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Death Ball

Death Ball is a Game mechanic where a ball moves around a tile and eliminates marbles, should they touch its spikes.

How it works

A death ball may either exist already, such as in Chaos Plinko, or may be spawned from a points multiplier after a while.

They behave similar to a normal marble in terms of physics and tile interactions, but does not earn or lose any points.

The marble has a Skull shown while also displaying red spikes on its outside. Should a player marble collide with the death ball while the spikes are shown, will the marble be eliminated.
Once a player got eliminated will the death ball ceise all movement and lose its spikes. A red outline will slowly do a full resolution around the death ball, indicating a cooldown. Touching the death ball during this cooldown will not cause the player to be eliminated. Once the cooldown ellapses will the spikes re-appear and the death ball move again, while also being able again to eliminate players.

The usual cooldown for a death ball is 10 seconds. Exception to this rule is Combo Breaker, where the cooldown of the death ball is significantly shorter.


History

v0.22 Alpha Game mechanic added as part of Chaos Plinko
v0.24 Alpha Death ball added as sudden death mechanic to certain tiles